![]() ![]() The 1996 Super Famicom port, subtitled Soshite Densetsu e.The effects of the system were more than just cosmetic as towns and castles could change remarkably during the night and some characters and quest objectives could only be encountered at a specific time of day. The Day/Night system allows time to pass while the party moves about on the overworld map. Dragon Warrior 3 also debuted a unique Day/Night system that has been an established feature of the series ever since. ![]() The robust class system was also quite innovative for console RPGs at the time, and the ability to change classes part of the way through the quest added even more depth. The original Famicon version of Dragon Warrior 3 not only had improved graphics over its predecessors, but also an improved user interface, a larger and better developed game world, and a much more complex story line. It is a prequel, setting its story before the first and second games.ĭragon Warrior 3 represented a number of leaps forward for both the series and JRPGs in general. Dragon Warrior 3, or Dragon Quest 3 in Japan, is an RPG and the third of four Dragon Quest games for the Nintendo Entertainment System/Nintendo Famicom.
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